sizza
05-08-2006, 07:01 PM
I didnt want to give it out ^^ but I am feeling nice
I will give a reason for each card as well.
my deck is:
40 cards in total
[11 spell]
1x pot (to draw)
1x swords (to stall)
2x upstart (to draw)
2x the dark door (so that 1 monster is enough per turn)
1x dark hole (always good to have in case of cyber jar)
3x nightmare's steelcage (to stall)
1x scapegoat (to stall - works well with dark door)
[12 trap]
2x gravity bind (stall)
3x jar of greed (draw)
3x pharaoh's treasure (mainly to get exodia from the grave)
3x backup soldier (to get limbs back)
1x magic jammer (to stop cards like storm, nobleman etc. etc.)
[4 normal monster]
1x right leg of the forbidden one (to win)
1x right arm of the forbidden one (to win)
1x left leg of the forbidden one (to win)
1x left arm of the forbidden one (to win)
[13 effect monster]
3x skelengel (to draw)
1x sangan (to get cards you need)
3x des lacoonda (to draw)
1x exodia of the forbidden one (to win)
2x magician of faith (get cards like pot or upstart)
1x kuriboh (just incase you get a bad draw or your opponent gets lucky)
1x morphing jar (to draw if you have ANYTHING apart from the head in hand)
1x cyber jar (if you get a limb, i suggest playing it in atk mode if you dont have jammer because you have a high risk of getting noblemaned)
I will give a reason for each card as well.
my deck is:
40 cards in total
[11 spell]
1x pot (to draw)
1x swords (to stall)
2x upstart (to draw)
2x the dark door (so that 1 monster is enough per turn)
1x dark hole (always good to have in case of cyber jar)
3x nightmare's steelcage (to stall)
1x scapegoat (to stall - works well with dark door)
[12 trap]
2x gravity bind (stall)
3x jar of greed (draw)
3x pharaoh's treasure (mainly to get exodia from the grave)
3x backup soldier (to get limbs back)
1x magic jammer (to stop cards like storm, nobleman etc. etc.)
[4 normal monster]
1x right leg of the forbidden one (to win)
1x right arm of the forbidden one (to win)
1x left leg of the forbidden one (to win)
1x left arm of the forbidden one (to win)
[13 effect monster]
3x skelengel (to draw)
1x sangan (to get cards you need)
3x des lacoonda (to draw)
1x exodia of the forbidden one (to win)
2x magician of faith (get cards like pot or upstart)
1x kuriboh (just incase you get a bad draw or your opponent gets lucky)
1x morphing jar (to draw if you have ANYTHING apart from the head in hand)
1x cyber jar (if you get a limb, i suggest playing it in atk mode if you dont have jammer because you have a high risk of getting noblemaned)